Friday, May 27, 2016

Why I still have Squares...

I have yet to rebase my old armies....and I do not intend to do so.


Over the past months I have really enjoyed Age of Sigmar.  The Campaigns, Narratives, Fluff, and all the new hobby abound have filled my time.  I have seen many people rebase their old armies to the new round bases and it is great seeing people embrace this new system, but I simply could not bring myself to rebase (even my unpainted models) despite them looking much better on rounds. 

Monday, May 2, 2016

The New Persona of Games Workshop

Well It looks the same so far....

Over the past year and a half our game has gone through big changes.  We had our End Times both in game and within the community.  As of now the Faithful (#OnlyTheFaithful!) feel pretty happy with ol' GW and for good reasons.  Let's go back a bit and see just how it all has changed (from my part of the world anyway).

Who can forget this guy?

Sunday, April 24, 2016

The Allure of the WAAAAGH!


WAAAAAGH...and all that...

Orruks (previously Orcs) have always had a special place in my heart.  It was an army I almost began my hobby with due to their comical and bestial nature.  Look at the jolly guy above.  He screams Warhammer to me in all the right ways.

Wednesday, March 23, 2016

The Living Game Concept

Age of Sigmar is considered a living game, but what does that mean?  For decades we have had a "stagnant" game with Warhammer Fantasy.  While the rules did update and units/characters came in and out of the game the overall setting and story remained the same and if any advancement was made it was pulled back to a prior time to keep the Fantasy Setting intact.

With Age of Sigmar we have a continuously evolving story where each new book can potentially move the story forward, kill off characters, or possibly add new characters.  This can be very exciting, exhausting, and even frightening.  Look back at The End Times to see an (Extreme) example of a living game.